Studies

VIRTUAL EXPERIENCE

Augmented Reality: JCPenney "Virtual Dressing Room"

OBJECTIVE

  • Reach the teen influencer through innovative opportunities relevant to their digital consumption habits
  • Promote JCPenney's Back-to-School product lines

STRATEGY

  • Hearst Digital Media created a first-to-market tool that integrated JCPenney products and reached teens in an engaging and interactive environment

Solution

  • A custom augmented reality dressing room experience on Seventeen and Kaboodle that allowed teens to virtually try on JCPenney products from the comfort of their bedroom
  • Dressing Room featured 50 JCPenney items for teens to "try on" via their webcam
  • Sharing tools allowed teens to ask friends for their opinion via posting to Facebook or through email
  • Promotion included: Hearst & JCPenney Corporate PR and high-level editorial placements across Seventeen and Kaboodle

Experience

  • The tool received national press coverage in the New York Times, Wall Street Journal, Huffington Post, and more
  • Users were highly engaged and many snapped photos & shared their virtual outfits
 JCPenney
View Demo